You could ALWAYS fight a mob of the same with you or higher than your levels if you exploit its weakness. There are different kind of weapons to consider: So, what's a proper Holy Cross build? As in the case of Violet Fear Lord Knights, Mini-Demons are your friends, as they come 3 in a set and they are fast following you. Weapon: your trusty bow with damage increasing cards. And you retain Parrying and Two-Hand Quicken, meaning that you can spam the skill. Simply Register here in Coins.ph and get 600 Rok Points Registration Promo. Skills: Lv 3 Curse Attack Lv 1 Energy Drain Lv 3 Silence Attack Lv 1 Stop Map Locations: Clock Tower 1F. General Egnigem Cenia Card, default choice to save SP. There are two kind of builds: Katars and dual daggers. It doesn't have Kaho, but it isn't cheap either and it's a quite specialized set. Lord Kaho's Horns, Gryphon Card, Sniping Suit and Sting Expert Rings make up the rest of the gears. Lower Headgear: ATK or damage raising stuff. High LUK too, no Aspersio. You still need the Deviling Card and the Stormy Knight is kept to get some Flee (not the most important piece of gear, though). Gloom Under Night Card: only if you're able to one shot (you probably won't be able to). Both are about spamming skills, but while Soul Breaker is a single target strong skill, the Meteor Assault affects all monsters around you, but is way weaker. Bring the character to the Geffenia map, put it in some safe spot (more or less) so that you can go back there to rebuff. In fact, they are almost "there" when it comes to one shots. Cheap Sharpshooting Sniper. Fake Angels are the same. Now it’s no longer a secret since I listed it here. In many cases, they rely on external buffs, namely Aspersio; though there are a few builds that don't require them. Weapon: each hands has their requirements, but the usual setups is: Right Hand: the standard is to go with a +7. The ATK of that sword is pretty high too. Accessories: well, don't bother too much with stuff that will increase your ASPD. Pardon me if I put a bra on Isis, I’m just not a big fan of #FreeTheNipple Community. Get enough DEX to hit at 100% (with Blessing) and keep in mind it's better to keep it at multiples of 5, enough AGI to reach 250 flee with Increase AGI and keep STR at multiples of 10 but try to reach 130, 140 or 150 total STR. Both builds require similar gears, so both get the same entry. The highest HP out of all the classes and builds in Ragnarok which is why they are the most popular tanks. No Aspersio. Shield: Hodremlin is best as it has a chance of giving you Perfect Dodge +30, something that is good when you're in a hot area (and need to Hide/Cloak fast). Green Salads are fairly cheap considering the money you earn here and the time they last. Geffenia 03 map has the most Incubi of all of them. In the fountain in the middle you will see a talking spot, click it and throw Lucifer's Lament to the fountain (no, you won't lose it). Smokie Card if you aren't using a Frilldora, things can get mobby. Each hit deals damage based on your total HP and the skill level. Other option is switching Bloody Knight Card for Stormy Knight Card. This might have problems with Status ailments, that's why you get VIT. Pneuma can help to fend the Violys while you kill everything else, but you still need to be careful. Neither of them work with damage increasing cards, so you'll have to use ATK increasing cards and gears to power up your attacks. Dual Dagger build with STR, AGI and DEX. In the old Lord Knight style. By the way, to get +5 DEX food to use here (Green Salad), refer to this guide: Merchant classes can fare pretty well in Geffenia, as long as you're ready to pay the price (in some cases). Accesories: The Sign, Celebration Ring, Mantis Ring, Brisingamen, Megingjard. Remember that Cart Termination isn't affected by %Damage Cards, so Gloom Under Night Card won't work. Enough DEX to hit, AGI to reach 190 ASPD, rest to STR. You can switch with Evil Druid to mob until you want to hit down the enemies. Mid Headgear: depends on your style (more damage or more Flee), but is usually a choice between these 2. It tries to minimize that with some Perfect Dodge and Deviling, but it isn't enough, so this is a build that needs to kill every little thing around. You don't need to one shot, just spam MA until your finger breaks. Cloaking/Hiding gears aren't bad, and Eddgas might be necessary to avoid flinching. This applies mainly to Lord Knight classes (see build below), though High Priests use similar tactics. Other variant is the VIT/DEX build, but you will get hit more. Stuff that raises LUK, like Rose of Crimson, also works. The AdminJune 2, 2017Farming, Leveling, Lists. You can also use Schwartzwald Pine Jubilees to get 20 Perfect Dodge bonus. Garment: Deviling Card (with Diablos Manteau, Mufler...). Build is STR, DEX and VIT. Latest entries Uncategorized2019.04.21Marvel Future Fight 4.99 Support Allies Uncategorized2019.02.04Dota Auto Chess STEP-BY-STEP Guide Ragnarok Mobile2018.12.13How to get FREE Infinite Stat and Skill Reset in Ragnarok Mobile … User account menu. Monday, 21 March 2016. Sadly, it's a one target skill. Skills: skills live Investigate or Spiral Pierce either do special damage to high DEF monsters or plain ignore the DEF. Uses Provoke to reduce enemy DEF, pretty fast killing too. Keep in mind that there are more efficient classes and builds than others, but in the end, it's to the player's preference to pick the suitable class for them. Footgear: Eddga Carded footgear is good, if not, General Egnigem Cenia Carded footgear comes in handy to keep that SP up. High STR build, uses Ifrit Card, 2 Doppelganger and 2 Mobster Cards. Sure, the skill is powerful, but you need the HP back, and fast, because you need to kill the next monster (or avoid dying). That's the risk Intimidate skill has. Holy Cross Paladin with Ice Pick. This and the next build are pretty similar regarding stats, just that this one relies more on offensive and it's a glass cannon. Best I can solo ET is at floor 73, haha This build needs a buff slave for Aspersio without the Excalibur. These girls are pretty static and shoot pretty fast, so if you want to mob here, you need to use them as centers. If by any chance you got enough damage, or feel like having more survival, Permeter Card is a good choice if using Gloom Under Night Card. The issue with your main targets (apart from other monsters here) is that they have high DEF and MDEF, meaning that normal tactics don't work on them. It's cooler. Detailed Information on Magma Dungeon Ragnarok Online, include map images, monsters on each map, monster amount on each map, links to each monster's details. This is a sample build: Main advantage of this build is that it doesn't require Aspersio, as Shield Boomerang is always Neutral. The Executioner is another of those pain in the asses. Use Shield Chain once on each monster and let them die while you spam it on the rest. That also means that you can hit everyithing you see around, like a machine gun. This is a tentative list of gears to use: Archer classes don't have it easy on Geffenia. Accesories: 2 Hell Poodle Carded accesories, you need the recovery and to spam meats. Arrow Vulcan Gypsy. No Aspersio, so requires 2 BB hits. Dungeon 10, Instantly Clock Tower B4F . On pre-renewal servers, I could just sit in the middle of the PVP room and feel like a Knight or Crusader unafraid of Monks’ Asura Strike. It can take down Incubi and Succubi, and Abysmal Knights and False Angels won't be an issue here either. Here are a few dedicated Meteor Assault builds. You need to make big mobs to proc the skill, and sometimes luck isn't with you in that matter. Mid Headgear: STR mid Dark Illusion Card if you're using the combo (alternative to upper) or AGI mid Stormy Knight Card if not. You can always swap to other options if you want to take care of other things. Of course, Sleipnir are better. Roughly speaking, this class has the following gears/skills at its disposal to pierce DEF: Below there is a deeper analysis of each variant. Frilldora Card is good to bring the enemies to a wall, kill what you need and disappear from that place. You still need the AGI to get enough Flee to move around the map without being bothered. Also, most of the cast **Dark Property Soul Strike**, so bring your. Main advantage of this class is that, apart from the raw damage, you can switch elements with ease, letting you kill everything you see around. When facing False Angels, you can switch to Bash while using Cursed Waters. One of the difficulties there is that there is a mix of Holy and Dark properties monsters there, plus some of them take out your SP, making farming there a bit risky unless you go with a party, or you apply specific tactics. Accesories: Celebration Rings, Brisinghamen with. Mid Headgear: AGI mid with Stormy Knight Card. That can be done in different ways: As for support characters, consider these classes: Just for the record; this guide will try to use non-buffed builds if possible. Generosamente . Sadly, as stated before, the After Cast Delay is high, considering that is a one target skill, so you might get into trouble when mobbed. The drawbacks are that you need to put points into INT, plus you got to be careful with the After Cast Delay afterwards. As you need the Flee, you can't use General Egnigem Cenia Carded footgear, so you need other way of getting your SP. Oddities: Bloody Knights, Dark Priests, cursed swords... avoid them or kill at leisure, your call. Deviling carded Dragon Manteau to utilize set effects. Same as Executioner above, but it has a higher level and Dark Property 4, making it resistant to all sorts of magic and elemental attacks that aren't holy. Moonlight Flower Card: the cheap way of obtaining Fast Move, but is quite neat, though. Provoke is a good skill for places with high DEF monsters. Dual Dagger full geared build with STR, AGI and DEX. You can consider using Rogue Spirit from Soul Linkers to get the bonuses, they are pretty nice. See that with Holy Marching Hat you can swap to get Aspersio on you. False Angels are THE pain in the ass of this dungeon. You can ditch Gloom Under Night, as you will always require 2 hits. Spiral Pierce Lord Knight with 2 Doppelganger and 1 Turtle General. Only % damage cards will have effect on Shield Boomerang and Shield Chain damage. Damage increasing cards. Though Crusaders and Knights are still … Ranged attack, Silence on a whim... another of those monsters that you would prefer to ignore. You can kill any monster in that map just by switching arrows. You can kill hordes of monsters with it, as long as you have in mind that: Stats are AGI and DEX, rest to LUK. High DEF variant, trading Kahos and Dragon combo for Magni's Cap, Odin's Blessing and Stone Buckler; used Naght's Manteau to get some +7 garment at a somewhat reasonable price, feel free to switch it. Ice Pick, Bloody Knight, Bathory. Without it, you can kill the odd False Angel flying around, but it's most efficient just to Cloak on these and keep with the killing. Sadly, it's a Spear (at least it's one handed), so no Two-Hand Quicken for you, meaning that you get low ASPD. Be careful with Dark Priests, they are Boss type, so they can see you when hidden. Dungeon 50, Instantly Currently maintained by Blueness and … In most cases, Lord Knight work as powerhouses. Anubis and Wanderers are the TOP XP Giving mobs in Revo-Classic. Search RO monster by name element, race, size, job expereince and base experience. With the Brocca build above, one of the few builds that will let you kill everything in that map at your leisure without having to use Cloaking/Chase Walk. No Aspersio, 2 shots. Thanks to Kevz Enriquez for correcting this part. Shield: none, but you can switch to a standard shield (Tirfing Card or Khalitzburg Card is good) while mobbing to reduce the damage you get. Bathory monster, where to find Bathory. Holy Marching Hat is good if you don't have Kahos and rely on normal attacks to kill stuff. 4 Santa Poring Cards are cheap to get. Straightforward. Double Strafing Sniper, AGI and DEX build, uses Lord Kaho's Horn, DTTT Composite Bow, Dragon Vest and Manteau set and General Egnigem Cenia shoes. Mid Headgear: AGI mid with either Bloody Knight Card. Tactic? It also has a low After Cast Delay, thus being able to use other skills fast. No pets or foods were accounted for. Here's how to finish the … Sure, they got the Flee (AGI/DEX types) and they can get the Criticals, but not both unless they bring out proper gears. See that you need 2 Bradium Brooches and 3% ASPD armour (or a Baby Leopard Pet) to reach 190 ASPD, https://wiki.talonro.com/index.php?title=Farming_Spots_-_Geffenia&oldid=6045. AGI and DEX are main stats. Don't panic, you got 20k HP, Deviling and Golden Thief Bug with you, plus 284 Flee (it would let you handle 4 monsters without issues). This class relies on dealing criticals, rather than hitting normally. Second one can be done multiple ways, but you need a weapon to pierce DEF somehow. Thanatos Cards might be an option, but you lose Flee. Using Leak instead of Deviling to avoid massive damage from Shadow Property magic. 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